Sunday, January 08, 2006

Street Fighter II:Hyper Fight - The Details

Major Nelson has posted about the upcoming Xbox Live Arcade game, Street Fighter II Hyper Fight. I cannot wait for this title, personally. Well, if want to view the specifications, you can view them [here], on Major Nelson's blog. I am just going to list the features for a quick view.

Street Fighter II’ Hyper Fighting includes the following features:
• Online game modes
o “Quarter Match” – entirely new mode specifically created for Xbox Live Arcade
• This spectator-based system is a tribute to the title’s arcade roots, allowing online competitors to use a “virtual quarter” to “buy into” heated two player matches
• “Quarters” are used to virtually represent players and pays homage to the arcade tradition of claiming the right to play the next game
• Recapturing the spirit of swarming crowds at arcades, onlookers can watch the current brawl in a game lobby as they wait to battle the victor
• Voice chat support allows players to discuss the battle and even trash talk the current fighters
• Competitors can highlight each other’s “quarters” to check out their gamer tag data or add them as friends
• Before entering the game lobby, users can choose either the competitive or casual option which determines whether stats are tracked or not
o Quick Match – jump into a match quickly for instant action
o Optimatch – the best possible match is determined by sorting through a set of filters including number of rounds, turbo speed, chat on or off and friends only
o Create Game – the most popular method for coordinating invite-only matches among friends which allows you to choose among several settings and host games
• Offline game options
o Arcade Mode – simulates the single-player Street Fighter experience where gamers must work their way through a ladder of opponents until they face off against the final boss
o Vs. Mode – allows two friends to select characters and battle it out
o Training Mode – lets gamers practice their fighting skills against a CPU character
o CPU Battle – duke it out against a CPU opponent
• Comprehensive leaderboards
o Overall – the most coveted leaderboard showcases the best overall players from around the globe as determined by a simple point-based system
o Monthly – uses the point-based system to designate the best players in the past 30 days
o Best Character – rankings based on who is the best at using each game character
o Consecutive Wins – tracks winning streaks to see who has won the most matches in a row
• Achievements – complete more than 10 offline and online objectives
• Fully customizable control options – players can map attacks to any of the main buttons and have the choice to map all three punches and/or all three kicks to a single button which simplifies complex moves
• Updated menu screens provide easier navigation
• 5.1 surround sound
• Sound options control the volume of the music and sound effects

Via Major Nelson

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